Have you ever wondered how graphics cards work to create the vibrant, neon-lit streets of a futuristic cityscape in your favorite video game? Every detail—from the glint of rain-soaked pavement to the ...
Shashank is the Chief AI Officer at MooresLab AI, where he helps chip companies leverage Agentic AI to accelerate silicon engineering tasks. From training large language models with hundreds of ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. ATI had been experimenting with the concepts of a unified shader for several years leading up to its acquisition ...
Thirty years ago, CPUs and other specialized processors handled virtually all computation tasks. The graphics cards of that era helped to speed up the drawing of 2D shapes in Windows and applications, ...
Ernie Smith is a former contributor to BizTech, an old-school blogger who specializes in side projects, and a tech history nut who researches vintage operating systems for fun. When it comes to the ...